Product films, corporate campaigns and real-time worlds — for GCC institutions, telecoms and global brands. Press play on any of them.



Finished work, not disciplines. Two specialists, one pipeline, full ownership from brief to delivery.
Full production from brief to broadcast-ready delivery: concept, 3D, multi-pass compositing, colour grade and final output. One team from first frame to final master.
Photorealistic hero shots, campaign stills and product animation — for products that are impossible, expensive or too early to photograph. Built for Samsung, PDO, Omantel and Ooredoo.
Cinematic 3D environments in Unreal Engine 5 and Maya — brand worlds, virtual sets and real-time scenes you can relight, recut and reuse across a whole campaign.
White-label capacity under NDA. You keep the client and the credit — we stay invisible. GMT+4, so we overlap a full working day with Europe and the Gulf. Reels and breakdowns below.
Cinematic lighting and look development in Maya + Redshift and UE5 Lumen. Colour temperature, volumetric atmosphere, material accuracy — every light tells a story.
Multi-pass, multi-layer EXR compositing that brings CGI and live footage together seamlessly — CGI integration, chroma key, motion graphics and colour grade, carried through to broadcast-ready delivery.
Roto, keying, tracking and matte painting for live-action footage. Camera tracking in PFTrack, Boujou and Mocha, clean-up work and set extensions — built to hold up on the big screen.
Craft reels by discipline — what you'd want to see if you're bringing us into an existing pipeline.


Wireframe to final grade. The clearest proof of what was built rather than filmed — and of how it was put together.








One pipeline, no hand-offs, no account managers. You talk directly to the artists making your frames.
Brief, approach, storyboards and shot list. We reply within 24 hours with a timeline and a clear quote, then lock the plan before a single frame is built.
Concept, modelling, environments, lighting and look development — with review checkpoints so you see progress early.
Multi-pass compositing, CGI integration, chroma key and colour grade by our dedicated VFX specialist.
Broadcast-ready output in every format and platform spec you need, on schedule, across any timezone.
A studio specialising in cinematic production for brands — built in CGI, in AI, or both. Two specialists. One pipeline. Full ownership from brief to delivery.
Every project starts with one question: what should the viewer feel?
No account managers, no hand-offs. You talk directly to the people making your frames.
Fifteen years of environment art, cinematic lighting and look development. Leads every project from concept through final render — Maya + Redshift offline, Unreal Engine 5 real-time.
Owns everything after the render: multi-pass compositing, CGI integration, chroma key and colour grade — carrying every frame to broadcast-ready delivery.
Same eye, same direction, two production methods. We recommend the one your brief actually needs — you don't have to choose it up front.
Built frame by frame in Maya, Redshift and Unreal Engine 5. Total control over geometry, light and material — when the product has to be exactly right and the master has to hold up on a broadcast feed.
Generated instead of rendered, then directed, composited and graded by hand in the same pipeline. For speed, volume, and shots that would be impossible or ruinous to build practically.
Eight self-initiated concept films — Jetour, Charles & Keith, Amouage, A'saffa, Kinza Cola and more. Full process, character work and shot breakdowns.
Know More About Our AI Production →Available for brand commissions, campaign production and white-label partnerships with agencies and studios. Oman, the UAE and worldwide — GMT+4, a full working day with Europe and the Gulf.
business@sameerbaloch.comBrief description, deliverables, timeline — the rough shape is enough. We respond within 24 hours.
Thank you. We'll be in touch within 24 hours at your email address.