I build cinematic worlds — environments that feel like places, lit like films, rendered like memories. 15 years. Maya, Unreal Engine 5, Redshift.
Environment design and cinematic concept art. Maya with Redshift, Unreal Engine 5, Photoshop.
Published on Crypto.com and OpenSea. Collaborations, featured drops, and original digital art.










































I am Sameer Baloch, a senior 3D environment and lighting artist based in Karachi, Pakistan. For over 15 years I have been creating cinematic visual experiences for games, advertising, and digital art.
My work lives in Maya with Redshift renderer and Unreal Engine 5 with Lumen global illumination. Every piece starts with one question: what should the viewer feel?
From CGI commercials for global brands to personal environment art sold as NFTs — I build worlds that make people stop scrolling.
Cinematic 3D environments for games, films, and advertising. Full pipeline from concept to final render. UE5 and Maya workflows.
Full CGI production for brand campaigns and advertising. Photorealistic results with cinematic lighting that makes products impossible to look away from.
In-engine and pre-rendered cinematics for game studios. UE5 with Lumen GI, Nanite, and Movie Render Queue for broadcast-quality output.
Dedicated lighting and look development for existing scenes. Cinematic colour temperature, volumetric atmosphere, light that tells a story.
Bespoke digital art for NFT projects, collectors, and digital galleries. Unique cinematic pieces built around specific emotional concepts.
Interactive real-time environments in Unreal Engine 5 for virtual production, architectural visualisation, and immersive experiences.
My complete 3D art production workflow. From the first reference image to the final Photoshop composite. Every step, every decision.
15 years of production knowledge packaged as guides and consulting sessions.
Complete production workflow from reference to final composite. 10 chapters, 12 render passes, Maya Redshift and UE5 settings.
A focused 1-on-1 session translating your creative vision into a production-ready visual brief. Mood boards, colour world, lighting direction.
Submit your render, get back a detailed breakdown of exactly what is working, what is not, and what to fix.
The complete lighting guide for 3D environment artists. Three-light hierarchy, colour temperature, volumetric atmosphere setup.
Stuck on a scene? Direct consultation. We look at your project together, identify the problems, you leave with a clear action plan.
Available for freelance projects, collaborations, and commissions. Based in Karachi, working globally.